
- #XBOX ONE 4K NATIVE GAME VS ENHANCED GAME 720P#
- #XBOX ONE 4K NATIVE GAME VS ENHANCED GAME UPDATE#
- #XBOX ONE 4K NATIVE GAME VS ENHANCED GAME SOFTWARE#
- #XBOX ONE 4K NATIVE GAME VS ENHANCED GAME CODE#
#XBOX ONE 4K NATIVE GAME VS ENHANCED GAME CODE#
The game’s original code is not changed it’s exactly the same game displayed at a higher resolution.
#XBOX ONE 4K NATIVE GAME VS ENHANCED GAME 720P#
These games are enhanced to run at native 4K (3840 x 2160) by collapsing a 3 x 3 grid of 720p renders into a full 4K image. Xbox 360 games run at native 720p (1280 x 720) resolution. Both modes use the extra memory for more high-resolution textures and increased texture filtering quality.A 3 x 3 grid of 720p renders of Halo 5. High Framerate: 60fps, at a slightly lower internal resolution – but still renders a 4k image. High Quality: Native 4K rendering, 30fps, Higher Quality shadows. Two modes: “High Framerate” or “High Quality”. Two modesĭynamic scaling, increased level of detail Native 4K, sharp detail, new effects and ultra-high-resolution assets, refinements in overall lighting, shadows, and reflectionsĤK/30FPS for Campaign/Horde and 4K/60FPS for Versus, higher resolution textures, the fully dynamic shadows, improved reflections.

Native 4K along with a host of additional visual updates, including improved car reflections and shadow resolutions, improved texture detail for road and terrain surfaces, improved visual effects, increased LOD and draw distances, quality of motion blur has been increased to make the driving experience significantly smoother, and better anisotropic filtering improves the detail visible in environment textures.Īll enhancements will be fully compatible with both Blizzard Mountain and Hot Wheels expansions for Forza Horizon 3.
#XBOX ONE 4K NATIVE GAME VS ENHANCED GAME UPDATE#
Update 2.5.0: Full 4K Resolution now supported

#XBOX ONE 4K NATIVE GAME VS ENHANCED GAME SOFTWARE#
This includes: better-quality reflections (including screen space reflections being enabled), higher quality post processes like motion blur, anti-aliasing, and depth of field, great draw distances, more detailed foliage, shadow casting enabled on more lights and objects, and higher resolution textures and shadows.Ĭontent is rendered at 80% of 4K and then upsampled to 4K via a high-quality software upsampler. Visual settings comparable to PC “Epic” quality. In addition to that, a number of other additions have also been made to further enhance Xbox One X owners’ experiences: shadows enhanced, draw distance increased, and reflections of water more detailed.


The game will rendered in glorious 4K quality. Higher resolution textures for a crisper look, extended LOD distance (maintaining framerate) and improved anti-aliasingĭiablo III: Reaper of Souls – Ultimate Evil EditionĤK texture, increased geometry and draw distance, better shadows and antialiasing, improved framerateĤK texture, increased geometry and draw distance, better shadows and antialiasing, improved framerateĭynamic Resolution, Enhanced draw distance for trees, grass, objects and NPCs, Enhanced God Ray effectsģ modes (High, Lite, Steady), high resolution texture, improved shadow resolution, enriched detail in draw distance Native 4K resolution along with other improvements such as higher-quality shadows, ambient occlusion, texture filtering, increased levels of particles vfx, as well as higher resolution textures, and maintaining a solid 60 frames per second Native 4K available today, HDR at a later date Xbox One X’s extensive memory removes the “distance limit” that forced players to stay near each other in local splitscreen, improves load times, and Xbox One X-hosted servers support 70 players, up from 50.ĭynamic scaling, Dolby Atmos, increased draw distances, faster transitions New “Detail Graphics”:, highest-end graphics effects, including long-distance shadows, high-rez textures, volumetric clouds, and dynamic weather systems & atmospheric effects. Improved resolution, traffic & pedestrians
